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Review: Prince of Persia - Sands of Time

December 7, 2003

I love the original Prince of Perisa, however the sequel does not do it justice. At all.
It seems as though the developers had moved from making purely 2D games to their first 3D game with this. Don't get me wrong, it's a pretty looking game and the concepts are decent. They fit a lot of ways to attack in to (bascily) the click of two buttons and your directional controls. But that's where it fails first. Lack of control over where you attack. You're attacking up, down, left, right but it's all basicly controlled by the computer. Left-click and attack away. It makes for some silly mistakes. Secondly, the views are terrible. When you're in the middle of a battle with 4 monsters, you DO NOT want to have to work with your views. Instead, I've been stuck looking at the backs of poles while monsters eat away at my character. It's a VERY frusterating view control system. The first few levels are pretty easy and don't warrant all that much view modifying. I enjoyed them. Now I can't stand to play the game because I know I'll get pissed off at being stuck either too close or too far away from my character to do anything correctly.

By all means, don't buy this game. Go find the original.
Waste. Of. Money. And. Time.

Comments

I saw Mike play the whole damn thing and it made me want to play it really bad. The new developers seemed to take the concept of dungeon/puzzle/fighting to heart quite well, and Mike seemed to learn how to work it well with his gamepad...I have yet to try it on his computer, though. I guess you could say not worth the buy, but worth the download! (-:

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